May 23, 2006, 02:50 PM // 14:50
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#1
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Wilds Pathfinder
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When do YOU feel the benefit of the galdiator+energy?
I'm going to get some vanity armourset but I want to make sure that I can wear this set the most.
I'm going to get other, cheaper armoursets for the other stats like berzerkers or sentinel but right now I'm facing a dilemma.
I can either go glads or dreads+the usual knights boots but which should I pick? Glads? Or Dreads?
Glads gives me 80 vs everything, 100 vs physical and + energy
Dreads/dragons gives me 90 vs everything and 100 vs physical.
Now, if I was a monk, I could say that energy = health and I'd go with the glads or berzerkers.
But I'm not a monk, I'm a warrior. My energy does not equal health.
For a monk, he has 4 pips of energy regen. Extra energy for a monk could mean an increase in healing time.
For warriors, the 6-7 energy are quickly spent and are not regained too easily in pvp, in PvE the problem isn't that big but still...
If I pick gladiators then I would give up 10 armour vs everything in exchange for extra energy.
You have to remember, EVERYTHING can deal non-physical damage. Not everything can deal physical damage.
Afaik, the only professions that can deal physical are warriors, rangers and assassins. All of these can add elemental upgrades to their weapons.
So basically, if anyone is smart enough to not use sundering or vampiric on a warrior, then they'll use elemental damage.
The armour of a warrior states: 80 or 90, +10 or +20 vs physical.
elemental, chaos, light etc damage will ignore the +vs physical damage.
Wars, rangers and assassins can use elemental or vampiric for most damage on a warrior.
Elemental will hit the basic armour and vampiric will do +3-5 damage but it will still be a physical hit so it is nearly the same amount of damage as elemental damage would do, right?
That means a warrior with gladiators only has 80 armour, a dragon warrior has 90 armour (taking away 3 damage on average) and a sentinel has 100 armour.
Let's say that 60 damage is a good average for hits or critical hits on 60 armour foe.
Gladiator with shield and 7 absorb will take: 25 damage
Dragon with shield and 7 absorb will take 20 damage
So you're basically trading 7 energy for a damage reduction of 3-7 damage from normal hits.
In PvP I can see how this would be insignificant because you'd get degened and berzerkers armour would be better then.
But in PvE those 5 damage less can mean a lot. A warrior in PvE gets hit from all sides, often getting attacked by 5 or more enemies. If all those enemies have a 1 hit per 2 second hit ratio then your 10 extra armour will take away 12.5 damage per second (if 5 are hitting you). That's saving a full 120 hp heal every 10 seconds!
Because of this, I'm leaning towards getting the Dragon set for the 90al.
But my real question is. Where do you feel the benefit of those +6-7 energy?
Do you feel the benefit every time you play a warrior or are you sometimes bothered by the fact that you're not using the full potential of the extra energy?
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May 23, 2006, 03:01 PM // 15:01
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#2
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Jungle Guide
Join Date: Nov 2005
Location: PA
Guild: Us Are Not [leet]
Profession: W/
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Most damage in PvP is either physical or armor ignoring damage, that is why most people use Glads.
Also, if you want to use your secondary effectively then you will need to have Glads for that extra energy, unless you were to use a zealous mod but then you reduce your DPS because you can't use vamp/sundering. (you could use warriors endurance but then you just wasted your elite).
Personally, I would stick with Glads and knights/ascalon boots.
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May 23, 2006, 03:14 PM // 15:14
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#3
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Krytan Explorer
Join Date: Mar 2006
Location: U.K
Guild: Intensive Care Unit [ICU]
Profession: Me/A
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Interesting arguement there. It really depends on firstly your build and secondly the situation.
For example if you are shock warrior and doing PvP, I would go with dragon (90AL) since what you said about 80al + 20 physical is true and most people just don't use physical damage unless its zealous or vamp mod, meaning you have 10 less AL. Most shock warriors only use 3 at the most, energy requiring skills: shock, sprint, frenzy. If you went with dragon (90AL) you'd have a max of 20 energy meaning you could use shock twice before exhaustion claimed ur weee energy supply. If you went with glads you'd have 27 (26 if stonefist-- recommended--) then you get 3 shocks before you get totally exhausted. Or 2 shocks and still use your energy requiring skills.
This is quite a specific example so I'll be more general. Another option is between glads/shield or dragon/focus. I like playing various W/Me builds which use a few 10 or even 15 energy skills (blackout ftw !!), and it is possible to get focus with +armor all the time. So lets compare
1. Dragons (90AL) + Focus (+12 energy +5 armor) total of 95 armor (105 physical) and 32 energy (which is usually enough if your using 2 10 energy cost skills and the rest adrenaline
2. Glads (80AL) + 16 armor Shield (whatever, there's only one + energy shield and its crap -- damage reduction recommended though) total of 96 (116 physical) armor and 26-27 energy (+ dmg reduction)
You starting to see a pattern ?? Whats more there is a thing called focus swapping but warriors might do something called shield/focus swapping.
In a nutshell, whatever your build, I would say get the 90AL armor + a good shield then if you come up with an energy requiring warrior build or have points in a type of magic and might occassionally need a bit more energy, swap to a related focus item (with armor mod) if only temporarily. Use up your weee energy supply (20 energy) then swap to focus, +12 energy, cast another spell then switch back to shield and you still have zero energy as in you don't have negative energy.
Hope this helped. (I have glads on my warrior but I've just convinced myself to get 90AL armor now lol)
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May 23, 2006, 03:49 PM // 15:49
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#4
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Wilds Pathfinder
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Hmm the foci sound nice but don't they always have a req 9 in a caster attribute?
Maybe even with not meeting the req i'll still have enough to fire off 3 shocks( I like shockwarriors X.x)
Need to test this X.x
But still, this would mean I'd be using the dragon stats most of the time. SO I can get my fow dragons =D
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May 23, 2006, 04:20 PM // 16:20
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#5
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Krytan Explorer
Join Date: Mar 2006
Location: U.K
Guild: Intensive Care Unit [ICU]
Profession: Me/A
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You'll be able to find a low req focus if you really need one and you look hard enough, but the mod I meant was the +5 armor while health is about 50% which is a common mod.
Yep go with dragons
Forgot to mention, but they aren't often favourited by warriors, but you can get weapons with +5 energy but this is usually instead of a +15% dmg mod.
I once made a mark of rodgort W/E using +5 energy sword + full glads (even boots) + focus. I had a woopin' 42 energy. Unfortunately it was a crap build. Not bad for PvE though.
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May 23, 2006, 04:28 PM // 16:28
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#6
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Lion's Arch Merchant
Join Date: Dec 2005
Profession: Mo/W
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Frenzy.
'Nuff said.
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May 23, 2006, 09:51 PM // 21:51
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#7
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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i would reccomend getting two axes, 1 zelous of defense and 1 elemental damage. switch to elemental dmg vs warriors. zelous to get energy back up quick.
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